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Hands On Minds On Workshop

Where Curiosity Becomes Creation

The Hands-On Minds-On Workshop is an interactive, high-energy
learning experience designed to spark curiosity, creativity, and critical
thinking. Participants don’t just listen—they build, test, explore, and
discover through hands-on activities that make learning stick.

What Makes This Workshop Different?

Learning by Doing

Participants actively experiment, problem-solve, and create—no passive
lectures here.

Real-World Connections

Activities are rooted in real-life challenges, helping learners understand
why concepts matter.

Inclusive & Engaging

Designed for all learning styles, encouraging collaboration, curiosity, and
confidence.

Fun with Purpose

Yes, it’s fun—but every activity is intentional and skill-building.

IAM Robot

IAM Robot is a Workshop Series designed by researchers and
academicians for school students, where they will learn how to develop
and operate a Robot by applying basic laws of physics, math’s and of
course basic concepts of robotics, in the course of which they will be
building a strong foundation and inclination towards STEM-Robotics.
School student between grades 1st to grade 10th can attend; there will
be different levels of complexity for different grades. We can customize
our programs to suit your interests. Sign them up today!.

AERO SCIENCE: UP, UP AND AWAY

Want to build and fly your own model aircraft? Learn more about
Aviation Science? Flyation has Aeromodelling workshop just for you! Are
your students interested in planes? Keen to introduce your students to
something fascinating and educational? In Workshops, students will
learn how to build a glider of their own and fly it. They will learn how to
trim their glider and maintain its stability in a simple manner. We can
customize our program’s to suit your interest. Sign them up today!.

Course Outcomes
Build your own Chuck Glider with Balsa Wood.
Learn the Basics of Aircraft flight.
Initiation into field of Aeronautical engineering through Aeromodelling.

Course Structure and Topics Covered

Lecture on Understanding Aircraft Design - Duration 2 hours In these modules, the participants are introduced to

  • Basic concepts of a glider
  • Understanding of the physics behind aircraft
  • Important Parts of an Aircraft
  • Different systems of an aircraft
  • Aerodynamics of a glider
  • Stability of a glider
  • Designing a glider

Designing and fabricating a glider - Duration: 3 hours

  • Concepts in the design of a glider
  • Implementing the design to construct a glider
  • Efficiency of a glider

Launching Demo and Competition - Duration 1 hours

  • Launching techniques of a glider

Fun with Electronics

Hands-On Workshop for School Students (Grade 3 Onwards)

Fun with Electronics is an interactive, age-appropriate workshop
designed to introduce school students to the exciting world of electronics
through hands-on learning and creative exploration. The program
transforms complex concepts into simple, enjoyable activities that spark
curiosity, logical thinking, and innovation.
This workshop is ideal for students from Grade 3 onwards, with content
and difficulty levels adapted to suit different age groups.

Workshop Objectives

  • Introduce basic electronics concepts in a fun and engaging way
  • Encourage curiosity, creativity, and problem-solving skills
  • Help students understand how everyday electronic devices work
  • Build confidence through hands-on experimentation
  • Inspire early interest in STEM (Science, Technology, Engineering
    & Mathematics)

What Students Will Learn

Depending on grade level, students will explore:

  • Basics of electricity and electronic components
  • Understanding circuits using safe, child-friendly kits
  • Working with components such as LEDs, buzzers, switches, and
    sensors
  • Simple circuit design and troubleshooting
  • Real-world applications of electronics in daily life

All activities are practical, visual, and interactive, ensuring students
learn by doing—not just listening.

What Students Will Learn

  • Fully hands-on and activity-based learning
  • Designed specifically for young learners
  • Safe, non-soldering electronic kits
  • Small group guidance and demonstrations
  • teamwork and creative thinking
  • Aligned with modern STEM education goal.

Learning Outcomes

By the end of the workshop, students will:

  • Understand basic electronic concepts
  • Build and test simple electronic projects
  • Develop logical thinking and problem-solving skills
  • Gain confidence in experimenting with technology
  • Experience learning as fun, creative, and exciting

ARE YOU AN EDUCATOR LOOKING TO BRING STEAM EDUCATION TO YOUR SCHOOL?

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